Blank Spaces INC.
2018
Clear out items, people, things, whole rooms, one room at a time, using your limited limb capacity.
¯\_(ツ)_/¯
What if collecting everything without a reason or right made you the antagonist.
2018
Clear out items, people, things, whole rooms, one room at a time, using your limited limb capacity.
2026
Lead the hero through the most elaborate path to make their legend one to be remembered!
2013
Abstract exploration of symbols, meaning, and player interpretation.
2017
Minimal narrative game about choice, loss, and absurd commitment.
2026
Uncle Sam needs a little bit of help from you Billy. Will you assist? For profit of course!
2026
You are frozen in ice. Oh no!
2018
Small scope adventure about light, navigation, and quiet discovery.
2018
A short experimental experience built around rhythm and repetition.
2018
Whimsical climb through spaces that reward curiosity over combat.
2018
Late Mgnum entry — refined interaction in a contained world.
2018
Another tight Mgnum experiment in mechanics and mood.
2025
A cozy, slightly odd social game where men bond by doing. Hike. Play Sports. Befriend Kaijus.
2018
Tabletop-adjacent visual project — custom Munchkin card designs.
2013
Collection of one-thumb mobile-friendly micro games.
2018
Puzzle-forward vignette from the Mgnum series of short games.
2018
Early Maybe Great experiment — compact mechanics, bold visual style.
2017
Comedy-tinged game about manners taken far too seriously.
2012
Playful short game built around a single curious mechanic.
2019
Critical small game reflecting on NFT-era game design hype.